StarCraft improved upon its predecessor Warcraft II, which featured two extremely similar playable factions, by introducing asymmetry between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered within the lesser-recognized 1996 SSI release War Wind. The device forms accessible to Each and every race define its racial identity. The Protoss can industry highly effective and high-priced warriors and machinery, whilst the Zerg count on sheer quantities and pace to overwhelm their opponents.
In Legacy on the Void, Zeratul invades a Terran set up underneath Charge of Amon in an effort to pinpoint the precise spot of his resurrection, Making the most of a unexpected attack by Kerrigan along with the Zerg swarm. Soon after acquiring the exact area, he departs to an ancient Xel'Naga temple exactly where he features a vision of Tassadar, who prompts him to assert the artifact in possession of your Terrans. Zeratul returns to alert Artanis of Amon's return, but he decides to progress together with his strategies of foremost his army to reclaim Aiur. Amon awakens on Aiur and requires control of nearly all of the Protoss 격투기 race in the Khala, the telepathic bond that unites all thoughts for that Khalai faction in the Protoss.